The importance of Groundhog Day as a videogame narrative film

Write an essay to discuss the film: Groundhog Day, (1993) directed by Harold Ramis. Explain the influence that the medium of film Groundhog Day has had on the development of video games. Analyze the film Groundhog Day in terms of both classical Hollywood narrative and the influence of video games according to the three readings: Game design as narrative architecture by Henry Jenkin; Narrative Architecture by Kallay; and Groundhog Day by Thompson. You can only use these three readings as references in this essay and use them for your supporting arguments. Please cite the source, material and page properly. Provide a strong and clear thesis statement and the in the beginning of the essay and point out the clear main argument.

Answer the following questions in the essay, how does Groundhog Day relate to the videogame narrative style film? How does the narrative technique work in the film?

What are the key elements of the narrative structure does the director use in the film. Provide a film analysis for two particular plots, including Phil’s transformation throughout the film and the changing and the relationship between Phil and Rita. What kind of lessones and inspirations does “Groundhog day” bring to the audiences as the videogame narrative style film? What kind of impacts does “Groundhog day” bring to the videogame narrative style film?

Mention the certain concepts: spital storytelling, the time loop, the role of cut-scene, repeat and learn (from Kallay’s reading), enacted stories, evocative spaces (Jenkins)and non-Linear structure in the film.

Especially, discuss about how the video games are transforming contemporary film. Besides analyze the similarities and differences between video game and film narratives, how does the games and films repurpose each other on formal elements, and the influence of film theory on the emergence of game studies.

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